How to Create Underwater Ambience Using Bitmap Masks in Corona SDK

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While i was doing some experiments with bitmap masking, i had an idea. Could i create an effect that make an image look like it is in the water? After some work, i got pretty satisfying result with some basic bitmap masks. In this tutorial i will show you my way and i am sure you can get better results by trying with different masks.

Continue reading How to Create Underwater Ambience Using Bitmap Masks in Corona SDK

How to Move Your Game Object Like Lunar Lander Part 1/2

Lunar Lander

If you have read my previous tutorial How to jump a game character realistically without using physics engine in Corona SDK then you will see in this post we will use the same concept but will take it to the next level. If you haven’t read, it is not a problem you don’t have to.

Continue reading How to Move Your Game Object Like Lunar Lander Part 1/2