How to Simulate Radial Gravity Without Using Physics Engine Part 1/2

When i played angry birds space first time, i really loved the concept. I didn’t think about how Rovio made it because i knew they used physics engine for it and i really didn’t know much things about using physics engines. Today i still don’t know much 🙂 so i challenged myself to simulate radial gravity without using any physics engine. Aaand challenge accepted.

Continue reading How to Simulate Radial Gravity Without Using Physics Engine Part 1/2